
The Resident Evil series was no longer about survival horror. They created a game that filled a big gap in the market. Dead Space was a gamble for EA, and more than any other it paid off.

While it didn’t pay immediate dividends for EA, it did win them a lot of cred from hardcore gamers, and even made them look like the good guys – at least when compared to the attitudes being shown at the time by Bobby Kotick at Activision. To do this, they created games like Army of Two, Mirrors Edge and Dead Space He wanted them to broaden their appeal to gamers and create new franchises. At the time, John Riccitiello was moving EA in an exciting new direction.

Dead Space the first was a great survival-horror game.
